Magick is real. Monsters walk among us.
Wyrdwood, Oregon. A township where generations of magickal beings have lived side-by-side with the human neighbors who would persecute them—if they knew their secret. Protected by ancient wards that camouflage their mythic ancestry, Wyrdwood provides a safe haven where the forgotten races can blend in, do business, fall in love, have children, and eat their enemies. These stories delve into the hopes, desires, hungers, terrors, and—quite often—deaths of Wyrdwood's residents.
What do you do when the monster is in your head?
The Vince Malum Residential Living Center is an asylum for patients out-of-sync with the world. Viviane, a functional schizophrenic, works in the laundry there. Her hallucinations have always been benign, albeit annoying and intrusive. That is until one of her hallucinations starts murdering patients.
Viviane is thrown into unexpected danger, and nothing she thought was true actually is. Her dark hero's journey forces her to solve the mystery of who is and why she's special in order to save those she loves.
epic, dark, rated M for Mature
Angel Leigh McCoy
World of Darkness, Guild Wars 2, CONTROL
Angel Leigh McCoy is the creative force behind the epic Wyrdwood Project novel series and the Dire Multiverse world, including the “Dire Multiverse” audio drama, the Danika Dire video game (in production), and various works of fiction to come. She wrote for AAA games such as CONTROL and Guild Wars 2, and her short story “Outlaws” was awarded a position in the Women's Best Erotica of the Year 5. You can keep an eye on her whirlwind at AngelMcCoy.com and @angelmccoy on Twitter and Facebook.
Wyrdwood Welcome #1
What’s real? What’s imagined?
It’s a long fall from the moon, and Reality will never be the same.
Escape with Viviane.
Wyrdwood Welcome #2
Subterfuge and Treachery
Discover Wyrdwood with Viviane
Wyrdwood Welcome #3
Adventure and Magick
Learn Viviane's truth with her
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